Daniel Nees

  • Digital Artist
  • Adelaide, Australia

Ever since watching Star Wars - Episode IV for the first time, I’ve always wanted to work in film. I spent most of my childhood running around with a video camera making my friends and family do stupid things for the terrible films I was making.

Now I live in Sydney, NSW, Australia and I’m working tirelessly to make myself a better artist and live my dream of working in film.

When I’m not working, I play inordinate amounts of video games and watch way too many movies. I love all the nerdy classics like Star Wars, Lord of the Rings, Star Trek, Tron etc. and I read anything I can get my hands on. I’m also an avid drummer a huge fan of music of any kind (excluding thrash metal and most forms of rap…)


Compositor at Rising Sun Pictures

Jan, 2021 – Present Adelaide, Australia

Compositor at Wildbear Entertainment

July, 2020 – December, 2020 Canberra, Australia

Compositor at Animal Logic Entertainment

April, 2019 – Jan, 2020 Sydney, Australia

Compositor at Future Associate

Feb, 2019 – March, 2019 Sydney, Australia

Junior Compositor at Animal Logic Entertainment

Aug, 2018 – Feb, 2019 Sydney, Australia

Compositor at Resolution Design

Feb, 2018 – Jul, 2018 Sydney, Australia

Junior Compositor at Animal Logic Entertainment

June, 2017 – Feb, 2018 Sydney, Australia

Freelance Digital Artist at Blue Spill

May 2017 – June 2017 London, UK

Roto / Paint Artist at Animal Logic

August 2016 – February 2017 Sydney, Australia

Freelance Artist at PowerfulPoints Pty Ltd

2015 – 2016

Freelance Artist at Flipswitch Games

2014 – 2015


“Set!” Roto Training Graduate at Animal Logic

2016 – 2016 Sydney, Australia

In this training course I was brought up to “production speed and skill level” using footage from past film productions in the areas of rotoscoping / painting and compositing.

Advanced Diploma of Screen and Media at AIE (Academy of Interactive Entertainment)

2013 – 2016

This course was a general introduction into virtually every element of the production process in film, with a more in depth focus on 3D modelling, animation, compositing and editing.

Diploma in Games Development (Graphics) (OAA) at TAFE Illawarra

2012 – 2014 Wollongong, Australia

For my efforts in this course, I was granted an Outstanding Achievement Award. My project was used as an example of “exceptional work” for several following semesters.


Compositing3D ModellingRoto / PaintVFXAnimationEditingDirecting